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Interview Series 2012 – Art Director and Graphic Designer Mark Brooks

Interview Series 2012 – Art Director and Graphic Designer Mark Brooks

photographer interview series - mark brooks Our photographer interview series takes a look at great photographers and their photography. In this installment, we’ll take a look at Mark Brooks and his work.

Mark Brooks’ visual style is something of a rarity. It borders the line between minimalism and complexity — a line that is so fine it might not even exist, given how many artists and designers can fail to so much as straddle it. Who is he, and why should you keep a tab on his career?

Behance: behance.net/mbrooksnyc

Portfolio: markbrooksgraphikdesign.com

Blog: blog.markbrooksgraphikdesign.com

What is your favorite tip, trick or technique you’ve learned so far?

I honestly don’t have a favorite tip, trick or technique because it changes with every new thing I learn.

While you are in the process of creating your designs, what are 3 rules you always follow to maximize results?

Many projects seem to have their own personality and therefore require a singular and spontaneous approach, which means I don’t have set rules. What I do try to do is to maximize the satisfaction I get during the creative process because that usually pays off in the final result both for me and the client. Such satisfaction comes from changeling yourself with new approaches or design techniques and by feeling every step of the way rather than just being focused on what the final result will be.

How do you come up with your ideas? What is your creative process?

Again I don’t follow a creative process per se. I’m a bit anarchic when it comes to it and work on a project by project basis. I’m a bit like a sponge when it comes to visuals and sensations, whether from still or living images, artistic or social and it’s a non-stop process. All these random visuals, sensations and emotions are kind of chaotically stored in my head and they interact somehow when I need an idea resulting in something I can honestly find interesting to develop.

What are some of the advantages of working with both Illustrator and Photoshop within any given project?

Illustrator and Photoshop are the perfect marriage. They are different from one another but they just get along and compliment each other wonderfully. They really are fantastic design tools with the capacity to interact and fuse the best of the vector and the pixel worlds into one. I often start by laying out in Illustrator and then take the vector layers into photoshop to add texture or light effects. Some other times I’m happy using just Illustrator and having plain vector work or a typographical composition. It can also happen that you start off with an image and therefore you begin a layout on a photoshop canvas and add vector elements along the way that have been designed in Illustrator.

Your work contains wonderful textures. Can you explain some of your favorite styles of textures and why you choose to use them? Do you have specific techniques for creating certain textures?

Most of the textures I use are based on geometric patterns that can offer endless graphic possibilities when it comes to producing a layout, especially once you break them down to a fragment or even a simple line. I guess it’s like when musicians take a chord and create a solo out of the notes that form that single chord. I also enjoy organic textures very much. Splashes, irregular lines, dust… nature is in general an endless source of inspiration from which you can draw perfect geometric structures such as fractals to just random organic shapes and hues.

What key skills (technical or personal) do you believe an artist needs to succeed as graphic designer specializing in print design?

To me, understanding the principles of minimalism and composition are essential skills. I have always believed that less is more, but beyond that, I think it’s essential to learn how to say as much as possible with the minimum amount of graphics. From there on one can always add, multiply and reach out for endless graphic resources, but if one doesn’t learn the essence of composition and how to arrange elements properly upfront, the results will always have a weak structure and will be hard to justify. I guess it’s like building a house. First you should learn the structural principles and next you can build any house in any architectural style you like.

Do you incorporate commercial trends into your work, and if so, is this a factor that drives your design?

One must always keep an eye on what’s going on out there but it doesn’t necessarily mean you need to either buy into it or incorporate it into your work.

 

Do you ever do any research before starting with a new print design project? What type of research do you conduct before starting? How does this help you achieve better results?

Yes, I do. I study my client as well as the target and I investigate whatever artistic trend, or graphic code, from any given decade or country that may be inspiring for the project.

Do you have any final advice for our readers?

Believe in what you do, enjoy what you do, and do it step by step.

Did you like this interview and want to see more? Do you have an idea in mind for a potential interview candidate? Contact us now and let us know who you have in mind and we’ll consider them for our next interview series. Thanks for visiting Blog.Smartpress.com!

About Sean

Hi, I'm a graphic designer who runs the Smartpress.com Blog. I enjoy good design, Red Bull and playing Minecraft. I studied digital arts and design and entertainment business at Full Sail University.

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